ASTRO BALLS – Development diary 01

While we are working on our new game, ASTRO BALLS: I would like to write a few posts about our processing of 2D and 3D graphics.

Today I would like to speak about the special effects and the particles effects that will be in ASTRO BALLS. The main software that we are using is ILLUSION that is perfect for this type of things. After the “dirty” creation of the effect, we go to AFTER EFFECTS. Here we start off with the post production correction and maybe we add some new effects to make the effects better but also to understand how the final render will be. Subsequently, I send all the materials to the programmer that he will add to the project.




About patrick balestra

I'm an apple developer of 16 years old and i love the apple world and the technology in general.

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